Tomodachi Life Version Differences

Jul 03, 2018 Based off the game Tomodachi Life, first revealed on 14th March 2014. The front walls of the apartment disappear so you can see the area within when a fighter overlaps with the room. Based off Tomodachi Life You just wanted to wake up. This dream was weird, unlike any dream you had ever had before. But upon the realization that anyone can join you on this little island, do you really want to wake up? In the Japanese version, there's a dream called 'Familiar', which features the island from the original Tomodachi Collection and its original background music. In the Japanese version, dreaming Miis' speech bubbles display an icon with the kanji for yume (dream), while international releases feature a crescent moon.

Tomodachi Life Rom

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Tomodachi Life

Also known as: Tomodachi Collection: Shin Seikatsu (JP), Chingu Moa Apart (KR)
Developer: Nintendo SPD
Publisher: Nintendo
Platform: Nintendo 3DS
Released in JP: April 18, 2013
Released in US: June 6, 2014
Released in EU: June 6, 2014
Released in AU: June 7, 2014
Released in KR: July 17, 2014

This game has unused graphics.
This game has unused models.
This game has unused music.
This game has unused text.
This game has regional differences.
This game has revisional differences.

This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

Tomodachi Life is the quirky sequel to Nintendo's already weird take on the life simulation genre.

While it received two spiritual successors in the form of Miitomo and Miitopia, we still haven't gotten any news of another sequel on the Nintendo Switch.

  • 2Unused Text
  • 3Unused Music
  • 4Unused Models
  • 5Unused Graphics

Sub-Pages

Tomodachi Life Version Differences And Culture

Regional Differences
Localization can be a lengthy job.

Unused Text

Enka Lyrics

Located in message/Song/Song_xx_LZ.bin/ArcBase (replace xx with EU_English or US_English depending of your version of the game) are lyrics for the Enka song, which was removed from all International releases of the game. It's unknown if there were ever any plans to localize the song for a broader audience or if these are placeholders.

Japanese (used)US_EnglishEU_English
ふられ わかれてReject and say goodbyeEU_English
あまざらし のIt's left out in rain
おもいでCan you
どなたかdo it that
けして くださいdelete my memory
やきついた あなたYou are branded on my heart
あなた の かげYour dear feature
なげたThe ring
ゆびわ とわ に きゆwhich I threw never returns
あめ のIn the rain
くいなばしKu i na ba shi

Unused Music

Enka

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: Rip the sequences. As of the time of writing, there are no tools capable of ripping .b*seq files.

Located in sound/clone_sound.bcsar are the music sequences for the Enka song, which is exclusive to the Japanese version of the game. They're called BGM_SONG_ENKA_CLICK.bcseq and BGM_SONG_ENKA.bcseq.

Unused Models

TestCube

Located in model/sample_TestCube_LZ.bin is... How surprising, an untextured cube! Likely a leftover example from the SDK.

offscreen

In model/sample_DebugTextureRender_LZ.bin, this flat model with a weird texture applied over it can be found. Likely also from the SDK.

  • TestCube

  • offscreen

Unused Graphics

image256

image256

An image of a line, used by sample_DebugTextureRender_LZ.bin.





Internal Project Name

The game's internal project name is 'clone', according to the sound/clone_sound.bcsar archive and many of the sound files contained within.

Revision Differences

Please elaborate.
Having more detail is always a good thing.
Specifically: What was changed between versions 1.0 and 1.1?
To do:
Document the demo versions.

Version 1.1 was released as a day-one patch for the US and EU versions.

Tomodachi Life Version Differences

The Europe-exclusive version 2.0 ‒ released October 16, 2015 ‒ added the option to play the game in Dutch.

(Source: https://en-americas-support.nintendo.com/app/answers/detail/a_id/8178/~/how-to-update-tomodachi-life , https://www.perfectly-nintendo.com/tomodachi-life-new-update-available-ver-2-0-item-distribution-extended/)


The Tomodachi series
Nintendo DSTomodachi Collection
Nintendo 3DSTomodachi Life
Related Games
Nintendo 3DSMiitopia
iOS/AndroidMiitomo
Differences
Retrieved from 'https://tcrf.net/index.php?title=Tomodachi_Life&oldid=739615'
Nintendo
Tomodachi Collection
3DS
13 Trivia
In the Japanese version of Tomodachi Life, the Age-o-matic item worked differently, as it only temporarily turned a child Mii into an adult Mii. It is only permanent when used on child couples or mixed adult and child couples who want to marry, and the effect gets immediately cancelled when they divorce.
In the International versions of the game, this was changed so that the effect becomes permanent when used. Because of this, the Kid-o-matic item was created exclusively for the international versions as a way to reverse the effects of the Age-o-matic. (and allowing adult Miis to become children)
When a Mii gets a letter from someone asking them to go to the roof, one of the things that the Mii in disguise says is 'Our Princess is in another castle.', a clear reference to Super Mario Bros.
As Miis are able to play a Wii U, sounds from the Wii U games Nintendo Land and Game & Wario can be heard.
After the controversy involving the inability to have same gender relationships in 'Tomodachi Life', Nintendo later responded by saying that if the game were to get a sequel, same-sex relationships will most likely be included.
In the Japanese version of 'Tomodachi Life', between 8:00 pm and 12:00 pm, a married couple can sometimes be seen taking a bath together in their bathroom, sometimes with their child. This scene was removed from all localized versions of the game.

Tomodachi Life Version Differences And Difference

In the original Japanese release, the daily donations are collected in a wooden box, whereas in the western versions they're collected in a silver piggy bank.
##Nintendo## made a commercial using Tomodachi Life's Concert Hall feature to celebrate the announcement of The Legend of Zelda: Majora's Mask coming to 3DS.
In the Japanese release there is an event that can be seen at the Fountain called 'Shiritori', in which a category will be chosen at the beginning of the game, such as general word association or food association. Two Miis will then come up with words which begins with the final kana of the previous word, and if either Mii repeats a word that has already been said, they will automatically lose.
The North American version of the game replaces this event with one called 'Rap Battle', in which two Miis try to insult each other in rhymes until one of them cannot come up with a rhyme.
The European versions not only contain the 'Rap Battle' event, but also an English version of the 'Shiritori' event called ' Word Chain', where instead of coming up with words that begins with the final kana of the previous word, two Miis have to come up with words that begin with the letter that the previous word ended with.
The Plane (Nintendo 3DS Image Share) and the Observation Tower were created exclusively for the International release of the game, with the Observation Tower serving the role originally used by the Mii Apartments rooftop in the Japanese release.
The shop keepers that run the various shops have different appearances depending on the regional version of the game. The Japanese version of the game features shop keepers with Kabuki stage hand (Kuroko) masks, in the American version they have wooden block heads, in the European versions they have robot heads, and in the Korean version they are wearing a yellow racing helmet.

Tomodachi Life Welcome Version Differences

The music that plays in the Café area are the songs that Miis can learn in the Japan-only Nintendo DS installment 'Tomodachi Collection'. In the Japanese version of the game, lyrics (taken directly from 'Tomodachi Collection') can be heard during each song. In the international versions of the game, the instrumentals for each song were kept, but lyrics were removed.
Before the game was released internationally, many international players thought that a patch in the Japanese version fixed a glitch that had unintentionally made gay marriages possible for Miis, causing fans to complain about this feature being removed, while in actuality, Nintendo was simply fixing a data transfer issue that corrupted save data and prevented people from progressing after they transferred Mii characters from the Japan-only Nintendo DS installment 'Tomodachi Collection'.
Gay marriages are able to be performed in Tomodachi Life due to the ability to create Miis that have the appearance of Miis of the opposite gender. While many have complained of the inability to have same gender relationships in Tomodachi Life, Nintendo has refrained from including the feature, explaining that the game is not to be looked at as though it is a 'simulation' of real life.
In the Japanese version of the game, there are only 6 genres of music that Miis can sing: Rock & Roll, Pop, Enka (Japanese traditional song), Opera, Heavy Metal and Rap. The International versions of the game removed the Enka genre while and adding 3 more: Ballad, Techno and Musical.