Tomodachi Life Lone Wolf

Tomodachi Life is undeniably charming.

  1. Being A Lone Wolf
  2. Tomodachi Life Lone Wolf
  3. Tomodachi Life Lone Wolf Book

Dec 15, 2018  Free Spirit, Artist, Lone Wolf, and Thinker are part of the Independent group. Designer, Adventurer, Brainiac, and Go-Getter are part of the Confident group. Now you know all of the personalities, go to your 3DS and if you have Tomodachi Life, make some Miis and add their personalities. Remember, copy it from this blog post located in the 16.

Game Info
Platform3DS
PublisherNintendo
DeveloperNintendo SPD Group No. 1
Release DateJun 6, 2014

Tomodachi Life is tailor-made for people who used to put their friends' names into Oregon Trail, just to see what kind of horrors they could subject them to.

There's a strange kind of power in games like that; like XCOM, with its nameable soldiers, or The Sims' customizable families. Exerting virtual control over your real-life friends can be a joyous thing, especially when the scenarios you're forcing them into are utterly bizarre. And if you take one thing away from this review, let it be this: Tomodachi Life is, hands down, one of the most bizarre games ever released.

It's not just the situations your Miis will find themselves in — daily rap battles, ensemble musical theater performances, occult worship of inanimate objects — it's the very structure of Tomodachi Life that's perplexing, and not always in a good way.

Tomodachi Life doesn't fall neatly into the life simulation genre, as titles like Animal Crossing or The Sims give you much more agency over the actions of your characters. The Miis who inhabit your island, either imported from the 3DS' Mii Maker app or created from scratch, will pursue relationships and form behaviors with little input from the player.

Life sims typically have a core gameplay goal of self-improvement and progression, but in Tomodachi Life, that thread is virtually non-existent. Each Mii has a happiness rating, which you can attempt to boost by spoiling them with gifts, food, clothing and interior decorations, but there's no guarantee that they'll actually like your offerings. When that rating 'levels up,' you get the opportunity to teach them a catchphrase or song, or give them a toy or furniture set. The list of rewards to choose from is small, and the progression loop becomes perfunctory very, very quickly.

The joys of Tomodachi Life aren't found in its mechanics, though — they're found in its humor, which is hardwired into every single facet of the game. It's the most comprehensively funny game I've ever played; from item descriptions, to dialogue (and the absurd vocaloid delivery of that dialogue), to the seemingly infinite number of events that Miis can take part in, every single joke manages to connect.

There's also something kind of magical about its single-player social game structure. It was weirdly thrilling watching my friends' Miis serendipitously develop traits they possess in real life. Similarly, it was fascinating watching them develop into their antitheses — a real-life party animal became a brooding lone wolf, while the shyest person I've ever met somehow became the island's de facto social chair. With a button press, you can capture those moments to an SD card, and share them with those real-world acquaintances; assuming they can take a joke.

Friendships will form between unexpected neighbors, which could eventually blossom into romantic relationships. The latter is a bizarre occurrence — the game not only disappointingly prohibits any same-sex match-ups, it also doesn't let you dictate who develops feelings for whom. I suppose that's the nature of love, but I cannot stress the frequency with which my islanders became infatuated with, essentially, the wrong people.

More than once, my brother's real-life wife attempted to set him up with one of my friends. Not a single one of my imported Miis matched up with their real-life counterparts, turning my copy of Tomodachi Life into a kind of bizarre swinger's party. You can establish the familial connections of your own Mii, ensuring that, for example, your sister doesn't develop a crush on you; beyond that, it's a free-for-all.

As disquieting as that may be, the wide variety of interactions you'll witness between your characters are endlessly entertaining. Those relationships, along with the vast number of outfits, room designs and meals that circulate onto store shelves every day, make Tomodachi Life feel like a game that could be endlessly playable. Unfortunately, its few — for lack of a better word — 'traditional' game mechanics are awfully repetitive, enough so to dull the rest of the game's more compelling components.

For example, your villagers will frequently flag you down with requests for food, or a new ensemble, or for help getting a reluctant sneeze to come out. There's a decent mix of demands, but you'll still be fulfilling each one dozens of times, finding them more and more uninviting as time goes on. Sometimes your Miis will challenge you to a WarioWare-esque micro-game, which are similarly repetitive and occasionally super infuriating.

I suppose that's the most bizarre thing about Tomodachi Life; it wildly succeeds when its interactivity is pushed deep, deep into the background. When not attempting to guess what kind of food your Mii will like in service of improving an arbitrary stat, you can instead focus on the moment-to-moment delight your islanders provide. Just this morning on my island, Krampus, the Austrian Christmas demon, became best friends with Peter Gallagher's character from The O.C., which I did not orchestrate or anticipate. I cannot wait to see how that friendship blossoms.

Wrap Up:

Tomodachi Life is undeniably charming

Tomodachi Life has its flaws, but its charms are undeniable. Even at its most repetitive, it's enormously likable, because it has a message that few other games really possess: When you don't have control over life, wonderful things can happen on their own.

Tomodachi Life was reviewed using code provided by Nintendo. You can find additional information about Polygon's ethics policy here.

About Polygon's Reviews
The following QR codes can be scanned to give you many of the Miis that reside on my Wolf Bobs Island in Tomodachi Life. To scan them, go to town hall in your Tomodachi Life game and choose the 'QR Code' option. Choose 'Scan QR Code' and then hold your 3DS or 2DS up to your computer monitor (or tablet or phone) so that the QR code shown lines up with the dotted outline shown on your 3DS. Here is my list, in alphabetical order.

Alien:

Ann Veal (from Arrested Development):

Anna Crossing (daughter of Villager and Stella):

Annyong / Hel-loh Bluth (from Arrested Development):

Baker Mayfield (NFL player--QB of the Cleveland Browns):

Batman / Bruce Wayne:

Bert (from Sesame Street):

Blake (son of Mr. Bean and Squishy):

Bobby Hill (from King of the Hill):

Bomberman:

Buster Bluth (from Arrested Development):

Charlie Brown (from Peanuts):

Conan O'Brien:

Count Von Count (from Sesame Street):

Darth Vader (from Star Wars):

Elly / Elhaym Van Houten (from Xenogears):

Independent

Emily (daughter of Popeye the Sailor Man and Lucille 2):

Gavin (son of Conan and Maeby):

George Bluth Sr. (from Arrested Development):

GOB (from Arrested Development):

Hailey (daughter of George Sr. and TZ):

Inkling Girl (from Splatoon):

Inigo Montoya (from The Princess Bride):

Kevin Love (NBA player for Cleveland Cavaliers):

Lindsay Funke (from Arrested Development):

Lucille 2 Austero (from Arrested Development):

Madeline (daughter of The Count and Velma):

Madison (daughter of Darth Vader and Peach):

Maeby Funke (from Arrested Development):

Marina (from Splatoon 2):

Miss Piggy (from The Muppets):

Mr. Bean:

Mr. Saturn (from Earthbound / Mother):

Pauline (from Donkey Kong and Super Mario Odyssey):

Popeye the Sailor Man:

Rosalina (from Super Mario Galaxy):

Ryder (son of Shaq and Lindsay):

Skull:

Snoopy (from Peanuts):

Squishy:

Stella Crossing (daughter of Breezy and Gaston):

The Swedish Chef (from The Muppets):

Being A Lone Wolf

Tobias Funke (from Arrested Development):

TZ (Danielle Toon Zelda):

Velma Dinkley (from Scooby-Doo):

Villager (from Animal Crossing and Smash Bros. 4):

'Weird Al' Yankovic:

Xavier (son of Zoidberg & Miss Piggy):

Tomodachi Life Lone Wolf

Yukon Cornelius (from Rudolph the Red-Nosed Reindeer):

Tomodachi Life Lone Wolf Book

Zoidberg (from Futurama):

For the favorite & worst foods of the Mii islanders above, see my page of special reaction foods.

Tomodachi Life Lone Wolf

Some of the Miis on Wolf Bobs Island were created by others. Here are links to them:

Breezy and Gaston: From Breezycrossing on Tumblr
Shaq (Shaquille O'Neal): Originally from the official Tomodachi Life site, now available here.
Mario, Luigi, and Peach: From Crystal Dreams

Be sure to check out my Tomodachi Life Blog to follow my ongoing adventures in the game or read my review of the game. I also maintain lists of kids born on my island and items in my collection.

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